top of page


PAGE UNDER CONSTRUCTION. With over 600+ items in League of Maidens you maybe looking for a particular piece of gear, lootable cosmetic or emote. Use the sourcing guide below to learn which enemy drops the exact item you are looking to acquire.

***Press CTRL+F to search for an item. Click on the header links to locate item types.***
NAME: Item name | DESCRIPTION & DETAILS: Item Description and Details | SOURCE: Mob/Boss/Vendor/Location that drops the item.
T1 Awakening Gear Name
T1 Awakening Gear Description & Details
T1 Awakening Gear Source
T1 Warrior Helmet
Primary Stat: DEF +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
T1 Warrior Armor
Primary Stat: HP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T1 Warrior Greaves
Primary Stat: CRIT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T1 Warrior Gauntlets
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
T1 Warrior Ring
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
T1 Warrior Pendant
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
T1 Tank Helmet
Primary Stat: DEF +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
T1 Tank Armor
Primary Stat: HP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T1 Tank Greaves
Primary Stat: CRIT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
T1 Tank Gauntlet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
T1 Tank Ring
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T1 Tank Pendant
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
T1 Assassin Helmet
Primary Stat: DEF +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
T1 Assassin Armor
Primary Stat: HP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T1 Assassin Greaves
Primary Stat: CRIT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
T1 Assassin Gauntlet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
T1 Assassin Ring
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T1 Assassin Pendant
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
T1 Healer Helmet
Primary Stat: DEF +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
T1 Healer Armor
Primary Stat: HP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T1 Healer Greaves
Primary Stat: CRIT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
T1 Healer Gauntlet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
T1 Healer Ring
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T1 Healer Pendant
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
T1 Sorceress Helmet
Primary Stat: DEF +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
T1 Sorceress Armor
Primary Stat: HP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T1 Sorceress Greaves
Primary Stat: CRIT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
T1 Sorceress Gauntlet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
T1 Sorceress Ring
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T1 Sorceress Pendant
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
Mob Drop: Mob Enemies (Freedom City)
Boss Drop: Stronghold/World (Freedom City)
T2 Awakening Gear Name
T2 Awakening Gear Description & Details
T2 Awakening Gear Source
T2 Warrior Helmet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
T2 Warrior Armor
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T2 Warrior Greaves
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
T2 Warrior Gauntlet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
T2 Warrior Ring
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T2 Warrior Pendant
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
T2 Tank Helmet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
T2 Tank Armor
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T2 Tank Greaves
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
T2 Tank Gauntlet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
T2 Tank Ring
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T2 Tank Pendant
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
T2 Assassin Helmet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
T2 Assassin Armor
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T2 Assassin Greaves
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
T2 Assassin Gauntlet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
T2 Assassin Ring
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T2 Assassin Pendant
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
T2 Healer Helmet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
T2 Healer Armor
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T2 Healer Greaves
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
T2 Healer Gauntlet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
T2 Healer Ring
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T2 Healer Pendant
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
T2 Sorceress Helmet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
T2 Sorceress Armor
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T2 Sorceress Greaves
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
T2 Sorceress Gauntlet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
T2 Sorceress Ring
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T2 Sorceress Pendant
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
Mob Drop: Mob Enemies (Necropolis Desert)
Boss Drop: Stronghold/World (Necropolis Desert)
T3 Awakening Gear Name
T3 Awakening Gear Description & Details
T3 Awakening Gear Source
T3 Warrior Helmet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
T3 Warrior Armor
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T3 Warrior Greaves
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
T3 Warrior Gauntlet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
T3 Warrior Ring
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T3 Warrior Pendant
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
T3 Tank Helmet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
T3 Tank Armor
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T3 Tank Greaves
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
T3 Tank Gauntlet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
T3 Tank Ring
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T3 Tank Pendant
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
T3 Assassin Helmet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
T3 Assassin Armor
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T3 Assassin Greaves
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
T3 Assassin Gauntlet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
T3 Assassin Ring
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T3 Assassin Pendant
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
T3 Healer Helmet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
T3 Healer Armor
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T3 Healer Greaves
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
T3 Healer Gauntlet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
T3 Healer Ring
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T3 Healer Pendant
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
T3 Sorceress Helmet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
T3 Sorceress Armor
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T3 Sorceress Greaves
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
T3 Sorceress Gauntlet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
T3 Sorceress Ring
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

T3 Sorceress Pendant
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
Mechanic: Enhance your T2 gear with T2 Dark Cubes via The Forge to upgrade to T3 gear.
Forges can be found on every outdoor map.
Ascension Gear Name
Ascension Gear Description & Details
Ascension Gear Source
Slayer Helmet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
Slayer Armor
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Slayer Greaves
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
Slayer Gauntlet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
Slayer Ring
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Slayer Pendant
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
Defender Helmet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
Defender Armor
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Defender Greaves
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
Defender Gauntlet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
Defender Ring
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Defender Pendant
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
Reaper Helmet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
Reaper Armor
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Reaper Greaves
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
Reaper Gauntlet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
Reaper Ring
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Reaper Pendant
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
Redeemer Helmet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
Redeemer Armor
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Redeemer Greaves
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
Redeemer Gauntlet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
Redeemer Ring
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Redeemer Pendant
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
Deceiver Helmet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
Deceiver Armor
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Deceiver Greaves
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
Deceiver Gauntlet
Primary Stat: ATK +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
Deceiver Ring
Primary Stat: MP +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Deceiver Pendant
Primary Stat: INT +1-100 (Common/Rare/Epic) | 2nd Stat: TBD
Set Bonus: Increase HP by 2% when taking damage above 1000
Quality: Common/Rare/Epic | Max Inventory Stack: 1 | Cost: N/A

Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
Vendor: Ascension Vendor (Santonia Islands)
Criteria: Available at Episode 5
Cost: 120K Shards
bottom of page